Venom is a character created in 1988 by Marvel. Venom is a fan favorite anti-hero of the Spider-Man series. Eddie Brock, an investigative journalist, becomes the host of a symbiote, an alien creature with the ability to possess and devour its inhabitants. The symbiote and Brock have a mutual respect for each other, despite their different personalities. The symbiote gives Brock supernatural strength and spider powers. He has been an enemy of Spider-Man, but he has more heroic tendencies now.
The Fraymakers version of Venom is a sprite-rip, which means that most of his art in Fraymakers was taken from another game. The sprites that Cowabunger uses for this version of Venom come from Marvel Vs. Capcom 1 & 2. There is also original artwork made by Cowabunger, such as his Character Select Screen art and new animations for some attacks and miscellaneous things. Further information about the creator and this character is on Cowabunger's Website.
Venom is a character with large and strong attacks across the board. His specials give him the ability control the stage by sending out large hitboxes and putting down traps. His Up B, the Web Rope, gives him great mobility options from far away when he does want to get in. Overall, Venom makes you play his game, whether it's more offensive or defensive. Venom's regular movement speed is below average, his wavedash doesn't go very far, and his weight and size make him easy to combo. Venom also has plenty of cooldown on his moves, so shielding is effective against him. He has a ranged grab which is also easily punishable as long as you predict it.
Moveset[]
Move
Animation
Description
Jab
A low kick, a punch, then a whip of his tongue. Light Kick, Light Punch, Crouching Medium Punch (MvC2)
Forward Tilt
Venom sends out multiple stinging tentacles from his back. Heavy Punch (MvCI)
Down Tilt
Venom sends giant knives out from his back. Crouching Medium Kick (MvC2)
Up Tilt
Venom swings his arm upwards. Medium Punch (MvC2)
Dash Attack
Venom stops crawling to stand vertically while swinging his arm downward in one motion. Medium Punch (MvCI)
Forward Strong
Venom's arms turn into a giant mouth that chomp down. Heavy Punch (MvC2)
Down Strong
A symbiote serpent appears from behind Venom and goes around Venom's legs. Crouching Heavy Kick (MvC2)
Up Strong
Two symbiote serpents go around Venom's head and shoulder. Heavy Kick (MvC2)
Neutral Air
A horizontal kick, punch, then a strong finisher where multiple symbiote serpents circle Venom. Jumping Light Kick, Jumping Light Punch, Air Heavy Kick (MvC2)
Forward Air
A gnarly Double Axe Handle. It meteors at the sweetspot. (Based on Lvl 3 in MvCI)
Down Air
A downward kick. It sends horizontally downwards when you hit this move as the foot comes out. It lingers for a while after. Air Heavy Kick (MvCI)
Back Air
Venom's hand turns into a bunch of biting snakes. This is a multi-hit move. Jumping Heavy Punch (MvC2)
Up Air
Venom makes spikes appear on his back. Air Medium Kick (MvC2)
Grab
Venom shoots a web straight forward and quickly brings it back. This is a ranged grab.
Forward Throw
Venom traps his opponent in a web cocoon. This will only hold opponents for a second, so choose your follow-up wisely.
Down Throw
Venom jumps up with his opponent and slams them down.
Back Throw
Venom raises the opponent above his head, then slams them behind him.
Up Throw
Venom does his Web Rope Slams, but releases them mid-throw to send them up.
Neutral Special (Venom Rush)
Venom will create a shadow below him that extends forwards. Once it goes far enough, a swarm of symbiote serpents appear to attack. This move goes through shields if you are caught in the middle of the move. To counter this fact, Venom is left completely vulnerable while this move is active.
Aerial Neutral Special
(Venom Barrel)
Venom travels forward a short distance while multiple tentacles move rapidly, making his body a weapon. This move can be angled horizontally up and down.
Side Special
(Venom Fang)
Venom turns into a giant fish-like monster and moves forward in an arc. Again, this is a move that can go right over someone's head as they shield and hit them. It has plenty of cooldown when he lands.
Down Special
(Venom Trap)
Venom puts his arms to the ground and is able to freely move a puddle of symbiote slime on the ground. Once this trap is placed, it will activate once an opponent steps on it or is above it. When that happens, a symbiote creature appears from the puddle and lunges upwards. If it catches the opponent, it will bring them to the ground and engulf them. This allows Venom to hurt the opponent as they are in it, like a Yoshi Egg. If Venom uses Venom Rush where the trap is set, it will destroy the trap but make the symbiote serpents that come from Venom Rush larger by about 10%.
Up Special
(Web Rope)
Venom can shoot a rope out in all 8 cardinal directions. Once it hits a surface, enemy, or teammate, Venom will shoot towards its location. This move does no damage or knockback, but it can be canceled with a move. If the move doesn't land, then he will go into freefall, if it's not a landing aerial.
Assist Move
Venom Rush
Super Move
(Venom Web)
Shoot webs out in all directions in a large radius. If it hits the opponent, they will be trapped and Venom will do a combo that does a lot of damage.
Alternate Costumes[]
Regular Black
MvC Blue
Anti-Venom (white and dark blue)
Carnage (red and black)
Purple
Redish Grey
Scream (yellow, red, and black)
Lasher (Dark Green and yellow)
Agony (Pink, Purple, and black)
Spiderman (Red, Blue and White)
Yellow and White
Gold
Red Venom[]
This is an alt that has an "Hyper" option. This will change Venom's stats to have much faster movement speed, but deal less damage and take more damage. All of Venom's movement-based specials besides Web Rope also go farther.
This character will be completed before sans. Cowabunger wants to use Venom as a way to get used to Fraytools before he tries to make sans.
Cowabunger also considered the idea of making an X-Men character or Spider-Man before ultimately deciding to make Venom. Cowabunger has expressed the desire to make a Marvel character in the past, as he has made a moveset for Iron Man. He felt like the X-Men, Spider-Man, The Hulk, and Venom are the only Marvel characters from Marvel vs. Capcom that do not require entirely new sprites or movesets to replicate their abilities in the MCU.